How to Win at Risk
Risk is a rough and tumble, simple, yet realistic wargame of world domination produced by Parker Brothers. It has become a classic and is widely played both as a board game and as a computer game.
There is actually a fair amount of strategy and tactics associated with the game. Although luck plays a part in the game, the understanding of fundamental strategy will go a long way in producing victory, allowing the winning player to revel in his Napoleonic abilities.
This site is for the player who wishes to improve his "Risk" playing skills and can even be helpful to the first time player invited to a game who does not wish to embarrass himself. He or she may even surprise other players with his or her grasp of the nuances of the game.
To navigate this site: click on a specific area in which you might be interested on the contents below, or simply click on the next page links at the bottom of each page to navigate the site in the order in which it was intended to be read:
An overview of the rules is essential to understanding Risk. However, these rules are neither complete nor authoritative.
The history of Risk! begins over 50 years ago in the 1950's.
Tactics are the means used to fight a battle. There are many tactics available to the Risk! general:
- Throwing Dice
- Determining Line of March
- Turning in Cards for Armies
- Final Moves
- Taking a Country
Strategy is used in determining the overall conduct of the war to dominate the globe. Finding the right strategy is vital to winning the game:
- Power Bases
- Army Placement
- Balance of Power (Diplomacy)
- Offense vs Defense
Variations can make the game more exciting and fulfilling when tailored to the taste of a family or group of friends.